v0.523 – Combat Stances, Cleaner UI, and More Polish

Today’s update adds meaningful strategic depth and a lot of visual/UI polish across the board. Here’s what’s new in v0.523:
⚔️ Combat Stance System Added
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Players can now choose a combat stance before each fight:
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Balanced – No stat changes
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Aggressive – Higher damage, lower defense, +30% energy use
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Defensive – Lower damage, higher defense, -20% energy use
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Counter – Lower damage, but high crit chance when attacked
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Stances affect stats and AI behavior, giving players more tactical control
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Stat display now shows green/red modifiers (e.g.,
Strength: 7 (+2)) when a stance is selected -
Stance selection UI includes hover tooltips for each stance

🧱 Arena UI Rework
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Equipment button replaced with a Stance dropdown
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Three vertical equipment icons (weapon, armor, shield) now show on each gladiator card
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Clicking an icon opens the correct equipment scene, and returns properly to the Arena
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HP and Energy bars have been resized by 50% to make room for new elements
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Energy bar no longer shrinks when adjacent text is present
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Cleaned up spacing and layout to fit 1280×600 resolution
🏛️ Hall of Fame Fixes
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Fixed issue where the original 3 fallen gladiators' cards would disappear mid-game
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Logic was intact — now visuals persist as intended
📜 Combat Scene UI Polish
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Combat Log removed from view by default
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Speed counter and crowd meter moved to the bottom of the screen
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Added a new Combat Log button on the bottom left — toggles a styled log box using the new background
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Much cleaner and more readable combat layout
🛠️ Other Fixes and Improvements
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UI backgrounds updated:
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Event Log now uses black_background.png
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Schedule Panel now uses black_marble_background.png
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Removed redundant ArenaIcon (kept
ArenaLabelonly) -
Adjusted gladiator card position in Arena UI — they now appear below the HSeparator properly
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In Recruit scene, MaxPotentialTooltip now appears on the same line as the
StarCapLabelto save space -
Gladiators are now properly constrained within the CombatArea during battle — no more drifting out of bounds
Gladiator Command
Gladiator management sim. Buy gladiators, train fighters, fight in arena
| Status | In development |
| Author | gladiatordev |
| Genre | Simulation |
| Tags | gladiators, Incremental, Management, Real-Time, Singleplayer |
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