v0.540 – Major Update
New Features
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Facilities System Added
A new Facilities scene has been introduced, laying the foundation for future training and management mechanics. -
Crowd Interest Info Panel
Players can now click the info button on the Crowd Interest bar to view detailed information on what influences it.
Scout System Overhaul
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The Scout button has been moved from the Training scene to the Recruit scene.
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The scouting system has been completely reworked to better reflect incremental game design principles. Expect more meaningful stat ranges and progression control.
UI Improvements
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Tooltips for core stats (Strength, Agility, Charisma) have been added to the Gladiator Detail screen.
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Additional tooltips added for HP, Energy, and Morale for greater clarity.
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Black dialogue box added behind arena commentary text for improved visibility. Placement will be refined further in a future update.
Combat Balance
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All stances have been rebalanced, with particular attention to energy flow, protection stacking, and interaction with skill scaling.
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Charisma now contributes meaningfully to combat performance.
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Strength-heavy builds have been reined in to prevent dominance through pure tanking and damage stacking.
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These adjustments are part of an ongoing balance pass based on player feedback and internal testing.
Gladiator Command
Gladiator management sim. Buy gladiators, train fighters, fight in arena
Status | In development |
Author | gladiatordev |
Genre | Simulation |
Tags | gladiators, Incremental, Management, Real-Time, Singleplayer |
More posts
- Gladiator Command – v0.560 Changelog4 days ago
- Gladiator Command – v0.553 Changelog16 days ago
- Gladiator Command – v0.551 Bug fixes18 days ago
- Gladiator Command – v0.550 Major Update20 days ago
- V0.543 Changelog35 days ago
- V0.542 Changelog48 days ago
- v0.541– Gladiator Command54 days ago
- V0.533 – Gladiator Command61 days ago
- v0.532 - Gladiator Command68 days ago
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